ArchiveSkills
ArchiveSkills is an R&D project that contributes to developing the game-based behaviour observation and data analytics infrastructure of GeniusMethods.
The project covers research-based development of the game world, task design, behaviour indicators and institutional reporting infrastructure.
Project information
- Project name
- ArchiveSkills
- Support programme
- TÜBİTAK 1507 SME R&D Starter Support Programme
- Project number
- 7240728
- Project period
- 2025–2026
- Support type
- Non-repayable R&D grant
- Academic advisor
- Prof. Dr. Halil Ömer Çolak
Achieved and prototype-level outcomes
The outcomes below exist in the project or are at a working prototype level.
- Unity-based game world and a playable product prototype
- Game tasks inspired by real-life situations
- Task and evidence structures associated with RIASEC interest areas
- Collection of behaviour indicators such as decision time, preference, attempts, repetition, success and strategy
- A data model for skill and behaviour indicators
- Student, teacher and institution panel prototypes
- Institutional reporting structure
- A structure for tracking students’ observations over time
- Optimisation work on mobile use and open-world performance
- KVKK/GDPR preparations towards the pilot and real-user stage
Ongoing work
Large-scale external pilots, completion of statistical and psychometric validation, international localisation and final validation of all skill models are ongoing; they are not presented as completed. The research process is carried out together with research-ethics requirements for child participants.
Let’s evaluate the R&D foundation of GeniusMethods together.
Talk to our team about academic collaboration, validation studies or a pilot.
